00:00
00:00
AndresOreos
I am an undergraduate software & media developer. My hobby is godot game developement already since 2017. Soon a graduated chemist but I love newgrounds, playing and making games!

Andreos @AndresOreos

Age 24

University

The Netherlands

Joined on 4/30/17

Level:
6
Exp Points:
287 / 400
Exp Rank:
> 100,000
Vote Power:
4.54 votes
Rank:
Civilian
Global Rank:
> 100,000
Blams:
0
Saves:
5
B/P Bonus:
0%
Whistle:
Garbage
Medals:
43
Supporter:
1m

AndresOreos's News

Posted by AndresOreos - May 25th, 2023


I'm back everyone! I was busy developing my RPG game but that one project is extremely ambitious so it is on hold for now. Godot 4.3 is out so I started playing around! I developed a catapult simulation first and foremost

iu_978956_6364835.png

Screenshot of catapult mid launch!


The other is a bigger game inspired by Feudalism called Age of Feuds. If I keep sticking to the name atleast ;). That one is very juicy too and screenshots include:

iu_978953_6364835.png

world map to explore with cities to conquer


iu_978954_6364835.png

Chaotic battles with your armies against foes where you are present as well!


Simply defeat foes, get money to buy more troops to defeat more foes and conquer cities to conquer the world!


Expect said games to be here on newgrounds soon!


Tags:

Posted by AndresOreos - October 31st, 2021


iu_459972_6364835.gif

Hi! After a couple of months i'm back with a very big update. I animated over 15 npc's! As shown in the banner. I also added:

  • inventroy system
  • UI
  • Health
  • Money
  • dialogue
  • loot!
  • Finall Boss
  • Lots of animated characters and monsters!


Also I have changed the name from Mythos to Mythras because Mythos is a saturated and overused name. Way too popular causing confusion.


The game is finally taking shape, after a long while and release date will not be so long now! :)



Tags:

Posted by AndresOreos - May 21st, 2021


New things! Yeah that’s right.

NPC’s now fight with you! they protect you with their life. Yes they die a lot.

Also, new artsyle and sprites! including houses, doors, pots, market stands, a player and a female player!

For the (many many) fans of Paulo, yes he died sadly. I didn’t like his sprite, but because of the emotional attachment he will be still in the final game. As a minor npc or easter egg.

Oh and finally, a special attack! double damage, and in a radius hitting al the monsters around you.

iu_310642_6364835.webp

new player sprites. Male and female. complete with animations for dying, fighting, walking, running, idling and more


iu_310643_6364835.webp

Some of the new sprites. Here they are just randomly placed together still.


Tags:

Posted by AndresOreos - April 10th, 2021


iu_276168_6364835.jpg

Voila! A brandspanking new tilemap and prototype-level. Made by me and with the help of my kind girlfriend.


Also: a new NPC! His name is Paulo and he’s still very dumb. He can only follow!

And: new weapons! They can be equiped and be carried around, as well as used ofcourse! On that dirty slime. Our beloved slime will be leaving us, I will make my own texture. RIP Slime.


iu_276169_6364835.jpg



Tags:

Posted by AndresOreos - March 16th, 2021


Hello! It’s 2 weeks ago since the last post. In that time I am taking a pixel- art course un Udemy! So I got something extra to show off (visually). In that time process was made:

  • Enemy destruction! You can now kick some slime- ass! And permanently destroy them!
  • Player bug- fixes and new animations
  • New tileset in the making
    
  • New website! http://mythos.community/


iu_258663_6364835.gif

fig 1: combat gif

Notice the new tiles in fig 1. I have just started making pixel- art and it’s not complete yet. So don’t be too harsh ;)


Tags:

Posted by AndresOreos - February 26th, 2021


What's up Newgrounders!


A couple of weeks ago I have started a new project. After countless ideas and wanting to make some game, I finally decided on something wich I eventually will make bigger and more complete than my previous games. It will be called:

This post will be something like a little propaganda for the game, but more a casual devblog showing progress and my ideas.

Mythos: Awakening

A classic roleplaying game, where you adventure, fight, die and kill, in a young earth filled with gods and myths! Filled with quests and a non- linear and openworld(-ish) experience. Inspired by games like Skyrim, Pokemon, Eschalon and the Avatar (airbender) games. You will be able to wander about, encountering interesting NPC's with quests that could be a quick buck for you, or something that will change the world forever, maybe coming across gods!


As this is devblog 0: I will resume the progress up until now. Around 6 weeks ago or so.

  • New Storyline! With already 10+ gods in the pantheon and the main gameflow decided

Human civilization and the rest of the existing world was destroyed by the gods. Then after came a new world born from these ashes. You're living in this young earth, a world full of life, death, myths and gods roaming around. Humans are fearfull of the gods, and civilization has only just started to emerge. People fight with bronze pointed sticks or swords. Will you choose a god to side with? Can you muster the strength of a thousand men?

  • Generic enemy AI! Able to chase the player and attack damage it, or wander around randomly. Future enemies/ bosses will build upon thiss class
  • A Player! With movement programmed, state-machine, animations and able to attack by hit or to interact.
  • A Female player model! I'm almost done finishing the artsyle myselfe
  • 2 new Tilemaps and levels!
  • Main game logic like a main menu screen added and much more


iu_248226_6364835.png

Fig 1: Enemy slime!

He can be seen randomly wandering about looking for a player to attack.


iu_248227_6364835.jpg

Fig 2: Testing the tilemap

The first area will be one like represented above. A lush forest with a small village where from you will start your adventure! With houses, NPC's (+ quests) and monsters deep in the forest!


The game will be made for newgrounds in particular, as it is a wonderfull community and place. And it's where i'm active. It will also be released for phones without pesky ads or in- app purchases. And native on mac/ windows/ linus via Itch.io. This game will be mostly made by me! And I do it just for fun as a hobby. The plan is to release a product worthy of Newgrounds' attention. If it will become popular, I may make a way more bigger and better standalone game. Release planned for 2021.


I am mainly a programmer and a storywriter with pretty poor art skills. I am always looking for artists to form a team with. for free and for fun, or for some money. If you are interested or know someone who might, please PM me.


Credits to:

Puck van Loon for assistance and artstyle. And for always making me smile with my heart <3

Godot! my favourite and amazing open-source game engine <3

Pita Madgwick where I bought some of the art

Kenney Assets for some of the art, especially while prototyping! Because it's mostly free

Aseprite for being so nice

Newgrounds ofcourse, for being a great piece of internet that keeps staying true and nice troughout the years

Itch.io; Steam; Discord; and more ...



Tags:

Posted by AndresOreos - April 19th, 2019


My game Gran Tomatero is not yet finished, I published it because I need help with exporting it to Android with custom modules. I used Godot to make it. If you can help me or want to know more about the problem contact me. I may be able to pay or repay you.


Tags: